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Reply: King of Tokyo:: General:: Re: Clone of Tokyo

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by Infested_Leming

Cartomancer wrote:


Yes, a lot of people have been bounding that idea around. Although if you (or they) actually read the OP and UNDERSTOOD it, you would see that I was not initially endeavoring to make my own (why would I? Our gaming group owns a copy, and I only play it at group). My point was that there is nothing in the box you don't already own or, couldn't easily produce.. Not that you should make your own. I even put that in bold.

So before anyone else posts any more knee-jerk comments on the matter, READ THE OP, and understand that the point of the OP is NOT to advocate piracy but, to draw attention to where I feel this game is lacking (value for money). Which IS an opinion, and yours may differ.

To be honest, I'm kinda getting tired of stating this continually and, everytime I do it seems like I'm talking to a brick wall rather than a human being. So please read the OP and don't give me cause to state this.. Again!



There are plenty of games that can be re-created for very little cost aside from time. You keep saying that everyone is misunderstanding your original post in which you were simply trying to point out how easily you could reproduce the game for cheap and that you feel it is not worth your money. That could be said about any number of games, some of which are in your collection (Dino Hunt Dice). I fail to see how King of Tokyo offers you less bang for your buck than a cup of dice. You aren't just paying for components (which several people have stated already) you're paying for the idea behind the game itself, without which you would never have had the opportunity to play it and enjoy it in the first place.

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