by nerman8r
TheOriginalJwoo wrote:
My opinion is to always keep things how they are in the regular game. Game designers tend not to get things wrong (especially when they are Dr. Garfield)
A game is never perfect, but there comes a time when you have to publish it. Mark Rosewater, the head designer for Magic says that their R&D can never playtest a set enough to learn everything about it, and they are often surprised.
I create variants because I enjoy doing so. If you don't, that's great, but I don't understand why you are posting in my forum telling me I'm doing something wrong...