by Hermjard
Kaboda wrote:
Ok I'm going to quote directly from the cards here:
"You can get rid of a poison counter with a ♥ (that ♥ does not also heal a damage)"
"You can get rid of a shrink counter with a ♥ (that ♥ does not also heal a damage)"
"You can get rid of a poison counter with a ♥ (that ♥ does not also heal a damage)"
"You can get rid of a shrink counter with a ♥ (that ♥ does not also heal a damage)"
This does not make the basic problem disappear. I still cannot see, that "getting rid of something" must be associated with the term "healing" except by whim of definition.
Moving somethin bad away = healing is not enough either. Not only that it was never defined this way, furthermore it is vague, because what is bad and good? A claw die, which forces me to attack and therefor go to Tokyo might be bad in my situation, so a shrink token might be good for me, because the less dice I have, the smaller is the probabiltiy to roll claws? Getting rid of a card, which raised my attack value, because my opponent has a reflective armour, might be bad for me. So, if I lose this card by parasitic tentacles, I "heal"?
Furthermore, with regular healing, you do not get rid of damage points, but you GET life points. The game does not know such thing as accumulating damage points. You can inflict damage, even damage points, but this does not lead to accumulation of damage points, but to deduction of life points. So, the definition of getting rid off something = healing is not even correct for regular healing.
Kaboda wrote:
Also, side note what is the rules issue with the English version? My version which is in English says:
"The Monster in Tokyo cannot use the ♥ result on the dice to heal (but can heal using cards)"
"The Monster in Tokyo cannot use the ♥ result on the dice to heal (but can heal using cards)"
Former versions of the english rules said simply, that you cannot use ♥ in Tokyo. Check older threads for it, there was much discussion about it, because the owners of this english version where supported by the symbol on the game board (a crossed heart), which seemed to give them right, until it was judged, based on the french original rules.