by MrMT
Played my first few games of this, really enjoyed it.But I was left wondering how much use the cards would get...
Assuming I understand Tokyo correctly (that the incumbent gets 2 points on every players' turn, not just their own) I found the game went by too quick for the cards to become much of an issue.
When someone is in Tokyo, you need to hit them fast, or they win too quickly. Coupled with your own need to heal or get victory points, energy seems to be a distant fourth.
By the time people built the requisite energy for one of the useful powers, the game was already pretty much over.
Have players here found that cards become much of a factor?( I was playing a 3 person game)