Thread: King of Tokyo:: Variants:: fast, simple variant for 2 players: Teams.
by clonea It's simple. The two players have two monsters each.Their buddies CAN damage each other. You play two monsters. The other player plays two monsters.When one monster loses all their hit...
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by DanielCGHGB (2013/04) - 6 players/monsters game. Great game !
View ArticleReply: King of Tokyo:: Variants:: Re: fast, simple variant for 2 players: Teams.
by kostool13 Seems interesting, however the fact that it can create situations where you will avoid dealing damage while in Tokyo (in order not to kill your buddy) or gaining Victory Points (because...
View ArticleThread: King of Tokyo:: General:: Loose dial fix?
by JerseyFrank I've played a friend's copy a few times and I'm slightly irked by the loose score/health dials. I'm probably getting a copy for Father's Day. Is there a way to add a little resistance to...
View ArticleReply: King of Tokyo:: General:: Re: Loose dial fix?
by GermarishJerseyFrank wrote:I've played a friend's copy a few times and I'm slightly irked by the loose score/health dials. I'm probably getting a copy for Father's Day. Is there a way to add a...
View ArticleReply: King of Tokyo:: General:: Re: Loose dial fix?
by JohnTaber I have also considered using dual life counters. There are several on the market that go up to 40 with two dials. The dials click into place. My only hesitation was the cost. I think the...
View ArticleNew Image for King of Tokyo
by cornixtIncredible Hulk tracker made for my son's favorite toy
View ArticleNew Image for King of Tokyo
by RlndJust posted on the King of Tokyo Facebook page: Space Penguin!
View ArticleThread: King of Tokyo:: Rules:: The 5 Unsolved Mysteries of King of Tokyo Rules
by americanpirates So... Last month I uploaded a file with rules clarifications for KOT Cards. http://boardgamegeek.com/filepage/91030/quick-reference-guid...I left four unanswered questions within the...
View ArticleReply: King of Tokyo:: Rules:: Re: The 5 Unsolved Mysteries of King of Tokyo...
by KnobblySavage First, a note of caution: I will be looking at the German versions of the cards, and it's always possible that the translation might change something. That being said:americanpirates...
View ArticleReply: King of Tokyo:: Rules:: Re: The 5 Unsolved Mysteries of King of Tokyo...
by Scorpion0x17KnobblySavage wrote:americanpirates wrote:Camouflage: If you take damage, roll a die, on a heart roll you do not take the damage. You roll once die for each damage you take. Does this...
View ArticleReply: King of Tokyo:: Rules:: Re: The 5 Unsolved Mysteries of King of Tokyo...
by KnobblySavage I can see that... I'm probably bringing old Magic-habits with me with caring about what exactly is the source of damage and really trying to deconstruct the wording to the last comma :)
View ArticleReply: King of Tokyo:: Rules:: Re: If You Roll A Claw Do You HAVE To Attack?
by cornixtJamesT wrote:This rule has les to some of my favorite moments in the game -- always funny when someone who doesn't want to go into Tokyo can't "unroll" those claws. Especially when they only...
View ArticleReply: King of Tokyo:: Rules:: Re: The 5 Unsolved Mysteries of King of Tokyo...
by Piata The rules make a clear distinction between damage and attacking. A monster is only considered attacking when it has at least one claw showing on the dice.i.e. If someone in Tokyo attacks you...
View ArticleReply: King of Tokyo:: Variants:: Re: fast, simple variant for 2 players: Teams.
by clonea well, I did keep it simple. And I see the holes. Or are they strategies? It makes the game different. I suppose I should try to play it a few more times. I need to try out any other variants...
View ArticleReply: King of Tokyo:: Rules:: Re: The 5 Unsolved Mysteries of King of Tokyo...
by IelloGames I'd have to agree with Scott on the Poison Spit (you get counter for any source of damage) and Urbavore (you deal 1 extra damage regardless of the source type) .
View ArticleReply: King of Tokyo:: Rules:: Re: The 5 Unsolved Mysteries of King of Tokyo...
by americanpiratesIelloGames wrote:I'd have to agree with Scott on the Poison Spit (you get counter for any source of damage) and Urbavore (you deal 1 extra damage regardless of the source type) .Thank...
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