by Rasdel
You are definitly right. I didn't remember the amount of Temporary and Permanent Evolutions per monster (that's what happens when you always play the same one XD)... and I don't own the Halloween Expansion so I wouldn't know about that one either, thanks for the clarifications.Anyway, I like your thoughts and think they are all completely valid.
1+1+1 > Look at the top 2 Evolutions of your stack, you gain one, put the other on the top or bottom of stack
I like this variant, you are right in stating the the lower numbers should get better abilities. Never thought of that.
2+2+2 > Gain the top Evolution of your stack
Simple and straight forward.
3+3+3 > Look at the top 2 Evolutions of ANY stack, put one on the bottom, and the other back on top
I think this is pretty cool too. The idea of controlling the oppponents evo deck could be interesting.
I still think that destroying cards helps when someone just buys too many and the games goes nuts. I must take into consideration that this doesn't happen that often, and to be honest it feels gratifying to destroy oponents cards. But I also agree that maybe it should be regulated with how many dice you roll (your option is very interesting, I should try it out).
Thanks for your time. Cheers