by world eater
ukraineboo wrote:
genesyx wrote:
agree with playing face up.
Mechanically, playing it facedown would hide vital information such as VP and health, and may result in the anti-climatic endings.
" * flips up his board* owh btw guys, i won this round "
as for the "spirit of the game", IMO KoT is suppose to be a light game,where people trash talk,negotiate, gang up on the leader and try to squeeze a win out. What's the fun of the game if player just hides vital info and take away part of that fun? :(
Mechanically, playing it facedown would hide vital information such as VP and health, and may result in the anti-climatic endings.
" * flips up his board* owh btw guys, i won this round "
as for the "spirit of the game", IMO KoT is suppose to be a light game,where people trash talk,negotiate, gang up on the leader and try to squeeze a win out. What's the fun of the game if player just hides vital info and take away part of that fun? :(
Agreed. King of Tokyo is not a game of strategy or tactics to be won. It is a game of fire breathing with a second head and poison spit.
Ya, there is a fundamental problem with playing face down. The whole game is based on tactical decisions dependent on other player's VP and Hearts. If you hide them you make irrelevant decisions based on nothing or guesses and have eliminated the only thing about the game that made it a game.
This is game breaking, not a good variant IMO.