by Hugin
donsheldon wrote:
The change we just started playing with was this:
At the beginning of the game each player is dealt five cards. They may keep any of them worth up to a total of up to 7 energy and discard the rest.
It makes each monster feel different and gets a bunch of awesome powers in the game right from the start. And in practice it doesn't overpower any one player no matter the combinations that come out.
At the beginning of the game each player is dealt five cards. They may keep any of them worth up to a total of up to 7 energy and discard the rest.
It makes each monster feel different and gets a bunch of awesome powers in the game right from the start. And in practice it doesn't overpower any one player no matter the combinations that come out.
This sounds very interesting. We'll definitely give this a few tries.