by andylatto
SPBTooL wrote:
andylatto wrote:
Let's say you make your third roll, of two dice, and one lands on a 3, giving you 3 3's and enough points to win by buying the card, but the other die is still spinning. Now the person with the evolution card can play it while the dice are still spinning, since that can be played at any time, while you can't buy the card yet, because the die roll phase hasn't ended. But if you had rolled the dice and they had both landed at the same time, you might have been able to say "I buy this card and win" before he says "I play this card". So under your rules, it can improve your chances to win if you are able to roll dice in such a way that they all land at once, rather than having some land and some keep spinning. I'd rather not have that kind of skill matter in King of Tokyo, so I would rather pay rules where that skill doesn't matter, regardless of what the publisher or a literal reading of the rules says.
The other player missed his opportunity to play his card as soon as I state I'm doing my 3rd re-roll.
That's an interesting interpretation. Why can't the card be played after you roll the dice, but before the person in Tokyo decides whether to leave Tokyo? Or after you roll the dice, but before the person with the card that can re-roll one of the dice decides to use it? Or after you roll the dice for the third time, but before you decide whether to use your card power that lets you take a fourth roll? I don't see any justification in the rules for the claim that all of these are part of one indivisible action, and that cards that can be played "at any time" cannot be played between them.