by natsean
Then in my opinion they either outlayed too much on this project or, too little (if you're going run up the price of a game, do it with more content, bells and whistles).
But then the pricepoint goes up as well, no?
I also think sales for this game are through the roof, so the price point for the market was pretty accurate to generate profits.
I play a lot of wargames, so the notion of paying for "components" is a bit foreign to me. Paper maps and matchbook cardboard saw me through the 70's and 80's such that a mounted map now seems like pampering.
So, I can't say I am sympathetic to your point, but I wonder how much Garfield got for this. He is a huge name and he may have commanded a big payday, which made it tough to put more into components and keep the game around $30.
I don't think the market would bear an FFG version of this. I love it and it is one of my family's favorite games, but I wouldn't have paid $45 for it, say, with "upgraded" components.
If you valuation rubric is "component quality," this one will probably disappoint you. I think the price point was just right for an awesome family game that hits the table much more than some of those "beautiful' games taking up space in my closet.
I mean, how many games of Dread Pirate has anyone actually played?
Kevin