MannyMoeJack wrote:
moosemcd wrote:
I really don't think there's anything further that can be gained from this discussion. OP is happy with his rule change and that's fine because he's the one playing it and as long as he and the people he's playing with are having fun, that's all that really matters. Most of us may disagree with his house rule, but it seems like his group is not a fan of the risk/reward management strategy that the rules as written provide. That's fine and OP has found a way to make the game work for him.
It might be pointless to talk about this more but I find it hard to believe that you don't see my side of this.
The Risk/Reward game mechanic, that makes the game a little harder for a player, only happens when they are losing.
That seems like a broken rule to me.
As others have said, it might possibly be broken in a 3-hour game, but in a half hour game where player elimination is one of the goals, it is perfectly fitting, and (again, as others have continually re-stated) your proposed changed removes interesting decisions from the game, not adds them.