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Thread: King of Tokyo:: Rules:: Plot Twist, Healing Ray, Rules

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by Jelliottatl

I'm new to the game (played first time tonight), and it seems like it might be a lot of fun. But the limited rules in the box do leave a lot for interpretation. For instance, we were playing that the KOT got 2 victory points at the beginning of *each* turn. Made for a quick game. But reading this forum informs me that its suppose to be only at the beginning of your turn. Is there an updated, more thorough set of rules?

For two cards, two questions: Plot Twist, can you buy the card and immediately use it to change the dice? Or is the buy phase after the dice resolution, and you can't change the dice after the resolution phase?

Healing Ray - can you heal an opponent who is already at 10 life (ie, to simply steal energy)?

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