Quantcast
Channel: King of Tokyo | BoardGameGeek
Viewing all articles
Browse latest Browse all 14099

Reply: King of Tokyo:: Variants:: Re: Resilient Monsters: Removing Player Elimination

$
0
0

by fastlane

Might be alright, but it weakens heavy combat as a strategy, and healing is less important, making holding out for VP rolls stronger. Right now, I find victories are fairly evenly distributed between the VP and last man standing. That's my only real concern. Perhaps the missed turn is enough, but I'd have to try it to see. Maybe I'll give it a try at lunch/after work just for shiggles.

EDIT - you know, 5 points is a lot to lose, so maybe that alone balances it out (the extra 2 for the attacker helps as well). I also like that a longer game allows for more power cards to get out, since that's often a complaint. I'm definitely going to give this a try. Thanks for sharing.

Viewing all articles
Browse latest Browse all 14099

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>